Patch 15.1 Release Note's
Yay Patch 15.1.
Patch 15.1 is technically a hot fix too fix a few things I forgot to turn off before uploading the last Patch 15.0.
This patch brings some big changes thought. Namely the XP system has been replaced with a money system where the player simply buys there ships than plays matchs to earn more cash.
Other changes are.
Game Play --------------------------------------
The game board has been made bigger by 2".
All ships now shot a single stream of lazors because I plan to bring changing spray patterns to the game in a later patch.
Spinner Spawn rate has been reduced because there was just to many spawning.
Magnent spawn rate has been increased a bit.
Planets now have 5 health and no longer release moons when hitting the boards edge. I done this so that its up to the player weather or not they have to deal with 6 moons coming after them.
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Performance--------------------------------------------------------
Drone's search range value is now cached removing 36bits of garbage data from every frame rendered.
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Grafixs -------------------------
Added a flash effect to lazors when hitting the boards edge, to create a nicer flasher look while playing.
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Fixes that I forgot-------------------------
Removed tails from the other 3 ships.
Planets now spill moons when hit by Pulse.
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I'm kinda buzzing right now and thats all I recall ATM, so Cheers and until next time have a goodin:)
Files
"Asteroid Hunter"
Asteroid Hunter, a Casual shoot-em up For Your Phone.
Status | In development |
Author | RobertCHall |
Genre | Action |
Tags | Arcade, Casual, Sci-fi, Shoot 'Em Up, Singleplayer, Twin Stick Shooter |
Languages | English |
More posts
- Patch 15 Release Note'sOct 31, 2018
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